<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Age of Treason blog - Latest Comments</title><link>http://ageoftreasonblog.disqus.com/</link><description></description><atom:link href="https://ageoftreasonblog.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 06 Dec 2012 03:45:56 -0000</lastBuildDate><item><title>Re: New Book Planned for RQ6</title><link>http://draconianpress.net/ageoftreason/?p=305#comment-729007533</link><description>&lt;p&gt;Jonathan,&lt;/p&gt;&lt;p&gt;very good news.  Would you be able to help us out in the immediate terms by putting a brief pdf together with guidance on how to convert Legend over to RQ6.  There are some things that are quite different: AoT combat styles and char gen, the way divine magic works compared to RQ6 and Spirits.  A steer as to how to apporach conversion at the least would be great!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">John Holmes</dc:creator><pubDate>Thu, 06 Dec 2012 03:45:56 -0000</pubDate></item><item><title>Re: New Book Planned for RQ6</title><link>http://draconianpress.net/ageoftreason/?p=305#comment-728310063</link><description>&lt;p&gt;Same basic engine. Complete ruleset in one book (bestiary included). More colourful sorcery spell list; theism (divine Magic) has some fairly large changes in how it's done but it doesn't require much shift to get your head round it; mysticism rules added; combat style traits; skill difficulty refined; simplified chargen - essentially lots of cool little shifts and changes. And it's called RuneQuest.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jonathan Drake</dc:creator><pubDate>Wed, 05 Dec 2012 09:57:44 -0000</pubDate></item><item><title>Re: New Book Planned for RQ6</title><link>http://draconianpress.net/ageoftreason/?p=305#comment-727147559</link><description>&lt;p&gt;Excellent news! One possibly silly question How does the RQ6 rules set differ from legend? &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kirche</dc:creator><pubDate>Tue, 04 Dec 2012 08:56:19 -0000</pubDate></item><item><title>Re: Map of the Empire</title><link>http://draconianpress.net/ageoftreason/?page_id=14#comment-579270093</link><description>&lt;p&gt;In fact, I am really puzzle by the scale...&lt;/p&gt;&lt;p&gt;According to the AoT source book, p.2 the Taskian Empire "spans&lt;br&gt;a territory 600 miles east to west, nearly 400 miles north to south". But when I use the scale on the map to measure the Empire's "bounding box", I get something like 730 X 530. So the scale is definitely not expressed in miles, because it would contradict the AoT statement, nor kilometers, since it would then be much less than 600 X 400 miles...&lt;/p&gt;&lt;p&gt;Should I assume that the dimensions given in the AoT source book are approximate enough so that the scale on the map is in miles, or should I correct the scale accordingly (to fit what is said in the AoT book)?&lt;/p&gt;&lt;p&gt;To some, it may seem like a minor issue, but considering it will affect all travel distances and potentially all future maps published for the game... I see this as an important precision to make!&lt;/p&gt;&lt;p&gt;Gorgeous map, btw!&lt;/p&gt;&lt;p&gt;Is there a color version? Will it be available somewhere one day?&lt;/p&gt;&lt;p&gt;Thanks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yan</dc:creator><pubDate>Fri, 06 Jul 2012 23:06:14 -0000</pubDate></item><item><title>Re: Map of the Empire</title><link>http://draconianpress.net/ageoftreason/?page_id=14#comment-579205773</link><description>&lt;p&gt;Just wondering: the scale on the map is in km, miles or leagues?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Yan</dc:creator><pubDate>Fri, 06 Jul 2012 21:44:20 -0000</pubDate></item><item><title>Re: An Ancient Economy</title><link>http://draconianpress.net/ageoftreason/?p=224#comment-497290307</link><description>&lt;p&gt;I wish economics had been this much at school.&lt;/p&gt;&lt;p&gt;Jon.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JonR</dc:creator><pubDate>Fri, 13 Apr 2012 08:59:56 -0000</pubDate></item><item><title>Re: An Ancient Economy</title><link>http://draconianpress.net/ageoftreason/?p=224#comment-497290303</link><description>&lt;p&gt;Really nice!  Well written, intresting &amp;amp; informative and unfortunately the sort of info that gets forgotten about in the usual fantasy rpg fare. So thanks very much for posting it.&lt;/p&gt;&lt;p&gt;Kev&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kev</dc:creator><pubDate>Tue, 10 Apr 2012 08:49:56 -0000</pubDate></item><item><title>Re: An Ancient Economy</title><link>http://draconianpress.net/ageoftreason/?p=224#comment-497290296</link><description>&lt;p&gt;A very useful resource, and tremendously interesting in general terms, as well. This will be a great addition to any RPGer's library. Thanks.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Marcus</dc:creator><pubDate>Tue, 10 Apr 2012 07:31:28 -0000</pubDate></item><item><title>Re: Age of Treason Companion Update</title><link>http://draconianpress.net/ageoftreason/?p=176#comment-497290304</link><description>&lt;p&gt;Looking forward to it.  Sounds good.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">RandomNumber</dc:creator><pubDate>Wed, 07 Mar 2012 14:54:36 -0000</pubDate></item><item><title>Re: Age of Treason Companion Update</title><link>http://draconianpress.net/ageoftreason/?p=176#comment-497804345</link><description>&lt;p&gt;Assuming all the layout etc complete about a month from now (may be optimistic), it's then down to when Mongoose get the print in. I'd hope no later than May.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Iron Simulacrum</dc:creator><pubDate>Wed, 07 Mar 2012 00:36:10 -0000</pubDate></item><item><title>Re: Age of Treason Companion Update</title><link>http://draconianpress.net/ageoftreason/?p=176#comment-497290300</link><description>&lt;p&gt;Well, that all pretty fantastic! any idea of a release date?&lt;br&gt;:)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Kirche</dc:creator><pubDate>Tue, 06 Mar 2012 23:44:29 -0000</pubDate></item><item><title>Re: Thieves&amp;#8217; World, Griffin Island and Age of Treason &amp;#8211; Part 1</title><link>http://draconianpress.net/ageoftreason/?p=96#comment-497290305</link><description>&lt;p&gt;I've found that Thieves' World is an excellent fit for the grittier aspects of Taskan life. It has certainly colored my perception of how a gutter rat-style campaign might unfold.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">James</dc:creator><pubDate>Thu, 12 Jan 2012 16:35:23 -0000</pubDate></item></channel></rss>